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  • The Dingor Campaign Part 2 18th August


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Showing content with the highest reputation since 07/20/19 in Posts

  1. 3 points
    VIRTUS Infantry troops are set to benefit from a new body armour system which will increase agility and make it easier to carry heavy kit. The new Virtus system uses the latest materials and offers the same protection as Osprey body armour but is significantly lighter, moves with the body more easily and produces a slimmer profile. The amount of protection employed can be scaled up or down to match the type of threat by adding or removing soft armour pads and hard ballistic plates. One of the most radical innovations is an integral 'spine' - the 'dynamic weight distribution' system. The device is linked to the user’s waist belt and helps spread the load of the body armour, a Bergen or daysack across the back, shoulders and hips. - Source British Army This new system has been modded into Arma 3 and would provide a more up date view on the British Army do date, it also works hand in hand with our current 3CB gear, it comes with a variety of vest, uniform and helmet types as can be seen below. It also comes with a uniform specifically for the Parachute Regiment the regiment we base ourselves on (it also has many many other regiments). https://steamcommunity.com/workshop/filedetails/?id=927414389 Sequence 01.mp4
  2. 3 points
    Diwako's ACE Ragdolling: Diwako's ACE Ragdolling is a mod that allows players and AI to ragdoll as they are made unconscious instead of snapping into the revive animation. It adds 19 extra unconscious animations; 8 of which are custom made for the mod. Display Video: https://www.youtube.com/watch?v=XFoajy3-Hk0 Steam Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1435263885 Ultimate Music Collection 2.1 - UMC: Taken from the description box of the workshop page. Steam Link: https://steamcommunity.com/sharedfiles/filedetails/?id=827584830 SWU Immersion Sound Pack: Taken from the description of the workshop page. Steam Link: https://steamcommunity.com/workshop/filedetails/?id=946763963
  3. 2 points
    This is a 20 x 20 km Map based in Afghanistan. It is a mix between desert and lush greenery , it has 2 large cities with 2 large air strips it would provide us with multiple mission possibilities due to the size and could be a permanent map within the modpack. The only downside is the size of this map however it more than makes up for it with the detail. https://steamcommunity.com/workshop/filedetails/?id=909547724
  4. 2 points
    A tiny mod(0.459 MB) that fixes fast-roping as the ACE rappelling is heavily broken https://steamcommunity.com/sharedfiles/filedetails/?id=713709341
  5. 2 points
    The L-39 is a two-seater jet trainer which is something we are lacking. Would really help out as there aren't any other two-seater planes except the Caesar BTT which requires Apex. Steam says the size is 27 MB which, if correct, is tiny compared to the rest of our modpack. L-39 Albatros mod: https://steamcommunity.com/sharedfiles/filedetails/?id=751191477
  6. 1 point
    Although we currently have a Chinook from RHSUASF this is only a US Army variant which doesn't fit our background too well considering we've played as the US only once this new Chinook mod adds an RAF variant which would be more in line with how we play a majority of the time. https://steamcommunity.com/sharedfiles/filedetails/?id=634535057&searchtext=RAF+Tornado
  7. 1 point
  8. 1 point
    From this Sunday the 11th, recurring every week for approximately 5 weeks, a campaign carried out on the Dingor Map (https://steamcommunity.com/sharedfiles/filedetails/?id=718649903) will be hosted. We welcome all registered ArmaMilsims members to attend, but please register your interest via RSVP on the related Calendar entries.
  9. 1 point
    I second this. Adds a lot to immersion and saves the Zeus alot of time with not having to set up custom music or SFX.
  10. 1 point
    Having used this aircraft to train pilots in other groups I second this, it has all the features you'd expect from a trainer, twin controls, weapons can be assigned to either seat, and it's got forgiving flight characteristics while still handling like a jet.
  11. 1 point
    Due to the increasing volumes of missions being created and the varying skill levels of those involved we will be utilizing a new system in order to streamline this process. Tier 1 Mission: A tier one mission will be able to be made by anyone willing to take the time to do so, tier 1 missions may only be held mid week and will be a standalone operation with no ongoing story. This mission type will be suited to those of lower skill in terms of mission creation. Tier 2 Mission: As with a tier 1 mission this mission type can be made by anyone willing to take the time do so, however tier 2 missions must be made to a higher standard than tier 1 and contain some form of story line that runs into another operation. Tier 2 missions may be held on Saturdays/Sundays and be at least 2 operations long in order to allow for a story line. This mission type will be suited to those of an intermediate skill level in terms of mission creation. Tier 3 Mission: A tier 3 mission will differ greatly from the aforementioned, it can be one of two types, an extended campaign with significant detail or a large scale joint operation. Tier 3 missions will be held once a week on Fridays (a prime time for player counts) . Tier 3 missions are to be made only by those who have applied to be a tier 3 mission maker this is due to the complexity involved and the possible large numbers of people involved the execution of the mission. A tier 3 mission maker should complete an application (linked below), anyone who wishes to pursue this role should have significant experience and aptitude in mission making. Application Form: https://www.armamilsims.com/application/form/3-tier-3-mission-maker/ Failure to abide by the above will result in you being blacklisted from creating missions to be hosted on the ArmaMilsims infrastructure. Please note before any tier 1 or tier 2 mission can be played it must be approved by a tier 3 creator.
  12. 1 point
  13. 1 point
    My first shot at cinematography/movie style content in arma, looks alright
  14. 1 point
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